StellarisDB

Storm Touched

Biological species trait
No costBiologicalLithoidMachineNot at creation

Storm Touched is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological, Lithoid and Machine species, added later, not at species creation. It gives +10% Job Efficiency and -10% Pop Amenities Usage.

Cost
0
At species creation
no
Random species
no
Species
Biological, Lithoid, Machine
ID
trait_storm_touched

What Storm Touched does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Pops · when
  • planet
    • solar system?
      • Star flag: storm_system
  • +10%Job Efficiency
  • -10%Pop Amenities Usage

While in a Cosmic Storm:

Job Efficiency: +10%

Amenity Usage: -10%

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

Being inside a cosmic storm fills the Storm Touched with devotional aspiration.

Storm Touched: questions

How many trait points does Storm Touched cost?

Storm Touched costs no trait points (common/traits, Stellaris 4.5.2).

Can I pick Storm Touched at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Storm Touched?

trait_storm_touched

Source: common/traits/13_cosmic_storms_traits.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?