
Eternal Vigilance
Eternal Vigilance is an ascension perk in Stellaris 4.5.2. It gives +1 Commander Capacity, +25% Station Damage, +25% Station Hull Points and 5 more.
What Eternal Vigilance does
Modifiers from the perk's modifier block, then the game's own effect texts (the custom tooltips its card shows).
- +1Commander Capacity
- +25%Station Damage
- +25%Station Hull Points
- +25%Defense Platform Damage
- +5Defense Platforms Cap
- -50%Defense Platform Upkeep
- +20%Home Territory Fire Rate
- +30Add Attunement with the Cradle of Souls
Eternal Vigilance requirements
Read from the perk's possible (to pick it) and potential (to see it) blocks; the game's own texts where it has them, our words otherwise.
- Requires the Star Fortress technology or the Fortification tradition tree.
Who can see it (potential)
- Not: Nomadic empire
- Not: Ascension perk: Eternal Vigilance
In the game
To display weakness is to invite attack. The price of invading our space must be so high that as few as possible are prepared to meet it.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
effect add_ascension_perk = ap_eternal_vigilanceEternal Vigilance: questions
What does Eternal Vigilance do in Stellaris?
+1 Commander Capacity, +25% Station Damage, +25% Station Hull Points, +25% Defense Platform Damage, +5 Defense Platforms Cap, -50% Defense Platform Upkeep and 2 more.
How do I unlock Eternal Vigilance?
Pick it in a free ascension perk slot. Its other conditions are listed under Requirements. Empires have 8 slots in all; they open as tradition trees are finished (each finish bonus gives +1) and through Ascension Theory.
What is the ID of Eternal Vigilance?
ap_eternal_vigilance. The game's scripts grant it with the effect add_ascension_perk = ap_eternal_vigilance; in the console that is: effect add_ascension_perk = ap_eternal_vigilance (Stellaris 4.5.2).
Source: common/ascension_perks/00_ascension_perks.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).