
Augmentation Center
Augmentation Center is a pop assembly building in Stellaris 4.5.2. It costs 800 Minerals and takes 600 days to build, with an upkeep of 8 Energy Credits a month. It adds Augmentors and Augmentor Drones jobs, depending on the empire.
Jobs Augmentation Center adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 AugmentorsRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
200 AugmentorsTradition: Augmentation Overload
200 Augmentor DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
200 Augmentor DronesCivic: Driven Assimilator
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
80Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
8Energy Credits
What Augmentation Center does
- +600Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- Any of
- Tradition: Augmentation Centers
- Civic: Driven Assimilator
- Any of
- +10%
Unity Unity from Jobs
when…
- Owner
- Country flag: cyber_augmentation_center_government
- +10%
- +10%
Consumer Goods Consumer Goods from Jobs
when…
- Owner
- Country flag: cyber_augmentation_center_corporate
- +10%
- -5%Upkeep from Jobs
when…
- Owner
- Country flag: cyber_augmentation_center_independent
- +15%Job Efficiency for Cyborg Elites
when…
- Owner
- Country flag: cyber_focus_rulers
- +7.5%Job Efficiency for Cyborg Specialists
when…
- Owner
- Country flag: cyber_focus_specialists
- +10%Job Efficiency for Cyborg Workers
when…
- Owner
- Country flag: cyber_focus_workers
- +5%Job Efficiency for Cybernetic Pops
when…
- Owner
- Country flag: cyber_focus_everyone
How to unlock Augmentation Center
No technology needed.
- Owner
- Any of
- Country flag: augmentation_center_available
- Tradition: Augmentation Centers (base)
- Tradition: Augmentation Centers (assimilator)
- Any of
Destroyed or converted when (destroy_trigger)
- Owner
- None of
- Country flag: augmentation_center_available
- Tradition: Augmentation Centers (base)
- Tradition: Augmentation Centers (assimilator)
- None of
In the game
A building for outfitting cybernetic implants. Part shopping mall, part operating center, and part mechanic shop.
ID
building_augmentation_centerAugmentation Center: questions
How much does Augmentation Center cost in Stellaris?
800 Minerals, 600 days to build; upkeep 8 Energy Credits a month (common/buildings, base values).
What jobs does Augmentation Center give?
Depending on the empire: Augmentors and Augmentor Drones.
What is the ID of Augmentation Center?
building_augmentation_center (common/buildings, Stellaris 4.5.2).
Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
