
Optimization Building: Technician
Optimization Building: Technician is a pop assembly building in Stellaris 4.5.2. It costs 800 Minerals and takes 480 days to build, with an upkeep of 10 Energy Credits a month. It needs Construction Templates.
Jobs Optimization Building: Technician adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
80Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
10Energy Credits
What Optimization Building: Technician does
- +50%Technicians Automated Workforce
- +50%Tech-Drones Automated Workforce
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Optimization Building: Technician
- Owner
- Not: Wilderness empire
- Not: Is tankbound empire
- Any of
- Owner
- Not: Controlled by the AI
- Not all of
- Free district slots: 0
- Free building slots at most 1
- Free housing at most 0
- Free jobs at most 0
- Owner
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Wilderness empire
- Is tankbound empire
- Any of
In the game
Those who have been there say, 'It optimizes.'
This building will automate a portion of Technician and Tech-Drone jobs.
ID
building_automation_technician_2Optimization Building: Technician: questions
How much does Optimization Building: Technician cost in Stellaris?
800 Minerals, 480 days to build; upkeep 10 Energy Credits a month (common/buildings, base values).
What does Optimization Building: Technician upgrade from and to?
It is upgraded from Automation Building: Technician.
What is the ID of Optimization Building: Technician?
building_automation_technician_2 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/01_pop_assembly_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
