
Corporate Clinic
Corporate Clinic is a resource building in Stellaris 4.5.2. It costs 800 Minerals, 25 Influence and takes 480 days to build, with an upkeep of 1 Consumer Goods a month. It adds Medical Workers, healthcare_amenities, Criminals and capital_trader jobs, depending on the empire.
Jobs Corporate Clinic adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 Medical WorkersAlways
- Always
- 100 healthcare_amenities
Always
- Always
100 Medical Workersany of: Not: Is criminal syndicate; any of: Is criminal syndicate; any of: Is l…
- branch office owner
- Any of
- Not: Is criminal syndicate
- Is criminal syndicate
- Is legit or legal criminal
- Any of
- branch office owner
100 CriminalsIs criminal syndicate; Not: Is legit or legal criminal
- branch office owner
- Is criminal syndicate
- Not: Is legit or legal criminal
- branch office owner
- 200 capital_trader
Civic: Pharma State
- branch office owner
- 200 capital_trader
any of: Civic: Mutagenic Luxury; any of: Civic: Luxury Lubrication Pools
- branch office owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
25Influence
80Rare Crystals — Nomadic empire- Nomadic empire
25Influence — Megacorporation- Owner
- Megacorporation
- Upkeep a month
1Consumer Goods- Produces a month
+8Energy Credits
+2Unity
What Corporate Clinic does
- +25Crime
when…
- branch office owner
- Is criminal syndicate
- Not: Is legit or legal criminal
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
- Is legit or legal criminal
- +2
Trade Produced per 100 Medical Workers
when…
- Always
- +2
- +0.15
Trade Produced per 100 Medical Workers
when…
- branch office owner
- +0.15
How to unlock Corporate Clinic
No technology needed.
- Has branch office
- branch office owner
In the game
A private medical company employing local and off-world medical specialists to provide services for a reasonable fee.
ID
building_corporate_clinicsCorporate Clinic: questions
How much does Corporate Clinic cost in Stellaris?
800 Minerals, 25 Influence, 480 days to build; upkeep 1 Consumer Goods a month (common/buildings, base values).
What jobs does Corporate Clinic give?
Depending on the empire: Medical Workers, healthcare_amenities, Criminals and capital_trader.
What is the ID of Corporate Clinic?
building_corporate_clinics (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
