StellarisDB

Cyberdome

Amenities building

Cyberdome is an amenities building in Stellaris 4.5.2. It costs 600 Minerals and takes 600 days to build, with an upkeep of 3 Energy Credits a month. It adds 200 Spectators jobs.

Cost
600Minerals
Upkeep
3Energy Credits
Build time
600 days
Housing
—
ID
building_cyberdome

Jobs Cyberdome adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals
60Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
3Energy Credits

What Cyberdome does

On the planet
  • +0.5Unity Produced per 100 Entertainers
  • +0.25Alloys Upkeep per 100 Entertainers
Only in some cases

How to unlock Cyberdome

No technology needed.

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

Hosts savage cybersports with augmented athletes for the entertainment of the imperial citizens. Enhanced gladiators, athletes and sprinters compete for our favor until damaged or dead.

ID

building_cyberdome

Cyberdome: questions

How much does Cyberdome cost in Stellaris?

600 Minerals, 600 days to build; upkeep 3 Energy Credits a month (common/buildings, base values).

What jobs does Cyberdome give?

200 Spectators for every empire. Depending on the empire: Hyper-Gladiators and Spectators.

What is the ID of Cyberdome?

building_cyberdome (common/buildings, Stellaris 4.5.2).

Source: common/buildings/20_machine_age_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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