StellarisDB

Hyper-Gladiator

Specialist job
unityamenities

Hyper-Gladiator is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Unity and costs 1 Alloys a month. Cyberdome adds it.

Produces
+1Unity
Upkeep
1Alloys
Per
100 jobs filled, a month
Sources
1
ID
cyberdome_duelist

What a Hyper-Gladiator produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
1Alloys
Produces per 100 jobs
+1Unity

Where Hyper-Gladiators come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient

In the game

Hyper-Gladiators face off in the Cyberdome, utilizing cutting-edge cybernetic implants.

Hyper-Gladiator: questions

What does a Hyper-Gladiator produce in Stellaris?

For every 100 jobs filled: produces 1 Unity, upkeep 1 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Hyper-Gladiators jobs?

From Cyberdome.

Source: common/pop_jobs/13_machine_age_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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