
Cyto-Revitalization Centers
Cyto-Revitalization Centers is an amenities building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 600 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds Medical Workers jobs, depending on the empire. It needs Cyto-Revitalization.
Jobs Cyto-Revitalization Centers adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Medical WorkersNot: Gestalt Consciousness
- Owner
- Not: Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
50Exotic Gases
60Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
1Exotic Gases
What Cyto-Revitalization Centers does
- -10%Upkeep for Medical Workers
- -10%Organic Pop Amenities Usage
- +10%Habitability
- -2.5%Organic Pop Upkeep from Medical Workers
- +200Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- any owned pop group
- +200Pops with Auto-Modding Traits Optimized Per Month
when…
- Owner
- Game start auto mod empire
- any owned pop group
- +500Clone Soldier Pops Sustained
when…
- Owner
- Country flag: clone_army_full_potential
- Tradition: Artificial Population
- +5%Job Efficiency for Organic Pops
when…
- Owner
- Has purity heightened attributes tradition
- Country flag: genetic_ascension_stage_1_purity
- Has genetic stage 1 tradition
- Has purity heightened attributes tradition
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Cyto-Revitalization Centers
- Has upgraded capital
- When Modifier: Resort World
- Requires Resort Administration on colony.
- When Modifier: Thrall-World
- Requires Governor's Palace on colony.
- When Planet class: Orbital Habitat
- Requires Habitat Administration on colony.
- When owner (Wilderness empire)
- Requires Planetary Root Bundle on planet.
- When owner (Hive Mind)
- Requires Hive Core on colony.
- When owner (Machine Intelligence)
- Requires Administrative Array on colony.
- Otherwise
- Requires Planetary Administration on planet.
- When Modifier: Resort World
- Any of
- Owner
- Any of
- Civic: Pharma State
- Not: Controlled by the AI
- Any of
- Not: Has available jobs: entertainer
- Not: Has forbidden jobs: entertainer
- Planet stability less than 55
- Free amenities less than 5
- Has branch office
- branch office owner
- Owner
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Not: Regular empire (not gestalt)
- Buildings stop pop
- Owner
- Controlled by the AI
- Owner
In the game
Cyto-Revitalization Centers can offer advanced medical treatments to a large population. Treatments on a cellular level lead to a significantly healthier and longer-living population.
ID
building_medical_3Cyto-Revitalization Centers: questions
How much does Cyto-Revitalization Centers cost in Stellaris?
600 Minerals, 50 Exotic Gases, 600 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What jobs does Cyto-Revitalization Centers give?
Depending on the empire: Medical Workers.
What does Cyto-Revitalization Centers upgrade from and to?
It is upgraded from Gene Clinics.
What is the ID of Cyto-Revitalization Centers?
building_medical_3 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/07_amenity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
