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Dread Encampment

Army building

Dread Encampment is an army building in Stellaris 4.5.2. It costs 600 Minerals and takes 480 days to build, with an upkeep of 2 Energy Credits a month. It adds Soldiers, Battle Thralls, Knights and Warrior Drones jobs, depending on the empire.

Cost
600Minerals
Upkeep
2Energy Credits
Build time
480 days
Housing
—
ID
building_dread_encampment

Jobs Dread Encampment adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Not: Gestalt Consciousness; none of: Has knights zone; none of: Modifier: Thral…
    • Owner
      • Not: Gestalt Consciousness
    • None of
      • Has knights zone
      • Modifier: Thrall-World
  • Not: Gestalt Consciousness; Not: Has knights zone; Modifier: Thrall-World
    • Owner
      • Not: Gestalt Consciousness
    • Not: Has knights zone
    • Modifier: Thrall-World
  • Not: Gestalt Consciousness; Has knights zone; Not: Modifier: Thrall-World
    • Owner
      • Not: Gestalt Consciousness
    • Has knights zone
    • Not: Modifier: Thrall-World
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals
60Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

What Dread Encampment does

On the planet
  • +0.5Society Research Produced per 100 Soldiers
  • +0.5Engineering Research Produced per 100 Soldiers
  • +0.5Consumer Goods Upkeep per 100 Soldiers

How to unlock Dread Encampment

No technology needed.

Shown when (potential)
Can be built when (allow)
  • Has upgraded capital
    • When Modifier: Resort World
      • Requires Resort Administration on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Palace on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat Administration on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Bundle on planet.
    • When owner (Hive Mind)
      • Requires Hive Core on colony.
    • When owner (Machine Intelligence)
      • Requires Administrative Array on colony.
    • Otherwise
      • Requires Planetary Administration on planet.

In the game

It is best to shield the activities of the necromancers from the tender view of the public as they raise undead hordes to fight in our armies.

ID

building_dread_encampment

Dread Encampment: questions

How much does Dread Encampment cost in Stellaris?

600 Minerals, 480 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Dread Encampment give?

Depending on the empire: Soldiers, Battle Thralls, Knights and Warrior Drones.

What is the ID of Dread Encampment?

building_dread_encampment (common/buildings, Stellaris 4.5.2).

Source: common/buildings/09_army_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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