
Conductive Works Complex
Conductive Works Complex is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It needs High-Energy Capacitors. Upgrades to Substation Relay Complex.
Jobs Conductive Works Complex adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
What Conductive Works Complex does
- +2Max Generator Districts
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Conductive Works Complex
- Owner
- Not: Wilderness empire
- Not: Nomadic empire
- Has any capped planet generator district
- Any of
- Not: Is generator district uncapped
- Any of
- Planet class: Volcanic World
- District set: shattered_ring_world
- Carrier flag: uncapped_generator_districts
- Any of
Destroyed or converted when (destroy_trigger)
- Any of
- Owner
- Wilderness empire
- Not: Has any capped planet generator district
- Any of
- Not: Is generator district uncapped
- Any of
- Planet class: Volcanic World
- District set: shattered_ring_world
- Carrier flag: uncapped_generator_districts
- Any of
- Owner
In the game
This complex supports the establishment of new generator districts by distributing foundational grid infrastructure and energy handling systems.
ID
building_generator_districts_1Conductive Works Complex: questions
How much does Conductive Works Complex cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What does Conductive Works Complex upgrade from and to?
It upgrades to Substation Relay Complex.
What is the ID of Conductive Works Complex?
building_generator_districts_1 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
