StellarisDB

Conductive Works Complex

Resource building

Conductive Works Complex is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It needs High-Energy Capacitors. Upgrades to Substation Relay Complex.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_generator_districts_1

Jobs Conductive Works Complex adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

What Conductive Works Complex does

On the planet
  • +2Max Generator Districts

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Conductive Works Complex
  2. →Substation Relay Complex

How to unlock Conductive Works Complex

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

This complex supports the establishment of new generator districts by distributing foundational grid infrastructure and energy handling systems.

ID

building_generator_districts_1

Conductive Works Complex: questions

How much does Conductive Works Complex cost in Stellaris?

400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What does Conductive Works Complex upgrade from and to?

It upgrades to Substation Relay Complex.

What is the ID of Conductive Works Complex?

building_generator_districts_1 (common/buildings, Stellaris 4.5.2).

Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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