
Clear Thought Clinic
Clear Thought Clinic is a resource building in Stellaris 4.5.2. It costs 800 Minerals and takes 480 days to build. It adds Traders jobs, depending on the empire.
Jobs Clear Thought Clinic adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 TradersAlways
- Always
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
80Alloys — Nomadic empire- Nomadic empire
- Produces a month
+10Energy Credits
+10Society Research
What Clear Thought Clinic does
- +25Crime
when…
- branch office owner
- Is criminal syndicate
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
- +10%
Trade Trade from Jobs - -5%Happiness
when…
- Always
- +10%
How to unlock Clear Thought Clinic
No technology needed.
- Has branch office
- branch office owner
- Is synth corporate
- Megacorporation
- Any of
- Country flag: synth_physical
- Country flag: synth_virtual
- Country flag: synth_virtual
- Is synth corporate
In the game
Got memories you no longer need? Turn them into Energy Credits! Our trained team will remove them safely and securely! The more joyous the memory, the bigger the payout!
This operation is final and thought patterns cannot be restored once extracted.
ID
building_clear_thought_clinicClear Thought Clinic: questions
How much does Clear Thought Clinic cost in Stellaris?
800 Minerals, 480 days to build (common/buildings, base values).
What jobs does Clear Thought Clinic give?
Depending on the empire: Traders.
What is the ID of Clear Thought Clinic?
building_clear_thought_clinic (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
