
Habitat Administration
Habitat Administration is a government building in Stellaris 4.5.2. It costs 600 Minerals and takes 600 days to build, with an upkeep of 5 Energy Credits a month. It adds Overseers, Protectors, Sky Cardinals, Guardians and 1 more jobs, depending on the empire. Housing +500.
Jobs Habitat Administration adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
100 Overseersany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; non…
- Owner
- Not: Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Not: Is fallen empire machine
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Machine Intelligence
- Any of
- Not: Is fallen empire spiritualist
- Owner
100 Protectorsany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; non…
- Owner
- Not: Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Not: Is fallen empire machine
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Machine Intelligence
- Any of
- Not: Is fallen empire spiritualist
- Owner
100 Sky Cardinalsany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- Owner
100 Protectorsany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- Owner
200 Guardiansany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Mac…
- Owner
- Is fallen empire machine
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Machine Intelligence
- Any of
- Is fallen empire machine
- Owner
100 Caretakersany of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Mac…
- Owner
- Is fallen empire machine
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Machine Intelligence
- Any of
- Is fallen empire machine
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
60Alloys — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
What Habitat Administration does
- +2,500Amenities
How to unlock Habitat Administration
No technology needed.
- Planet class: Orbital Habitat
- Owner
- Fallen Empire
- Not: Wilderness empire
In the game
The administrative hub of the Habitat, serving as its capital and the seat of the local government.
ID
building_hab_fe_capitalHabitat Administration: questions
How much does Habitat Administration cost in Stellaris?
600 Minerals, 600 days to build; upkeep 5 Energy Credits a month (common/buildings, base values).
What jobs does Habitat Administration give?
Depending on the empire: Overseers, Protectors, Sky Cardinals, Guardians and Caretakers.
What is the ID of Habitat Administration?
building_hab_fe_capital (common/buildings, Stellaris 4.5.2).
Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
