
Fanatic Spiritualist is a fanatic ethic in Stellaris 4.5.2 that costs 2 of the 3 ethic points. It cannot be taken with Fanatic Materialist and Materialist. It gives +20% Monthly Unity, -20% Edict Upkeep and -20% Edict Cost.
What Fanatic Spiritualist gives
Country modifiers from the ethic's country_modifier block, as the game prints them; then what the ethic allows or rules out (its tags, in the game's words).
- +20%
Monthly Unity - -20%Edict Upkeep
- -20%Edict Cost
- +100Add Attunement with the Composer of Strands
Can build Temple buildings
Cannot use Full AI Rights policy
Factions of Fanatic Spiritualist pops
Pop factions whose guiding ethic this is (common/pop_faction_types), with the game's faction icons and election header.











Cannot be taken with
Civics that need Fanatic Spiritualist
Civics whose rules name this ethic as needed (alone or as one of several); the list below them rules it out.
Origins and Fanatic Spiritualist
In the game
Our science has proved that Consciousness begets reality. We regard with patience the childlike efforts of those who delude themselves it is the other way around, as they play with their blocks of "hard matter."
Fanatic Spiritualist: questions
How many points does Fanatic Spiritualist cost?
2 of the 3 ethic points.
What is the opposite of Fanatic Spiritualist?
Fanatic Materialist, Materialist: an empire cannot have both.
Which civics need Fanatic Spiritualist?
Imperial Cult, Exalted Priesthood, Death Cult, Ascensionists, Crusader Spirit, Dimensional Worship, Superstitious Beliefs, Chosen, Fire Cult, Gospel of the Masses, Corporate Death Cult, Gigacorp, Dimensional Enterprise, Fortune Enterprise, Chosen Executives.
Source: common/ethics and common/governments, Stellaris Cygnus v4.5.2 (9776).