StellarisDB

Simple Synaptic Node

Unity building
Not built directly

Simple Synaptic Node is an unity building in Stellaris 4.5.2. It adds Coordinators jobs, depending on the empire.

Cost
—
Upkeep
—
Build time
—
Housing
—
ID
building_hive_primitive_node

Jobs Simple Synaptic Node adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

No resource cost or output in the files.

How to unlock Simple Synaptic Node

No technology needed.

Shown when (potential)
  • Always
Destroyed or converted when (destroy_trigger)
  • Owner
    • Not: Is primitive

In the game

Through this crude synaptic node, the will of the Hive will be strengthened.

ID

building_hive_primitive_node

Simple Synaptic Node: questions

What jobs does Simple Synaptic Node give?

Depending on the empire: Coordinators.

What is the ID of Simple Synaptic Node?

building_hive_primitive_node (common/buildings, Stellaris 4.5.2).

Source: common/buildings/11_primitive_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?