StellarisDB

Service Workshops

Unity building

Service Workshops is an unity building in Stellaris 4.5.2. It costs 600 Minerals, 50 Volatile Motes and takes 360 days to build, with an upkeep of 5 Energy Credits, 1 Volatile Motes a month. It adds Activity Managers and Activity Management Drones jobs, depending on the empire. It needs Global Production Strategy.

Cost
600Minerals50Volatile Motes
Upkeep
5Energy Credits1Volatile Motes
Build time
360 days
Housing
—
ID
building_forever_cruise_crew_resources

Jobs Service Workshops adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Volatile Motes
60Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Volatile Motes

What Service Workshops does

On the planet
  • +10%Worker And Simple Drone Cat Bonus Workforce

How to unlock Service Workshops

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

Workshops that streamline the daily labor behind food and power alike.

ID

building_forever_cruise_crew_resources

Service Workshops: questions

How much does Service Workshops cost in Stellaris?

600 Minerals, 50 Volatile Motes, 360 days to build; upkeep 5 Energy Credits, 1 Volatile Motes a month (common/buildings, base values).

What jobs does Service Workshops give?

Depending on the empire: Activity Managers and Activity Management Drones.

What is the ID of Service Workshops?

building_forever_cruise_crew_resources (common/buildings, Stellaris 4.5.2).

Source: common/buildings/24_nomads_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?