
Service Workshops
Service Workshops is an unity building in Stellaris 4.5.2. It costs 600 Minerals, 50 Volatile Motes and takes 360 days to build, with an upkeep of 5 Energy Credits, 1 Volatile Motes a month. It adds Activity Managers and Activity Management Drones jobs, depending on the empire. It needs Global Production Strategy.
Jobs Service Workshops adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Regular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner

Gestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
50Volatile Motes
60Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
1Volatile Motes
What Service Workshops does
- +10%Worker And Simple Drone Cat Bonus Workforce
How to unlock Service Workshops
- Owner
- Origin: Forever Cruise
- Not: Country flag: forever_cruise_over
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Not: Origin: Forever Cruise
- Country flag: forever_cruise_over
- Any of
In the game
Workshops that streamline the daily labor behind food and power alike.
ID
building_forever_cruise_crew_resourcesService Workshops: questions
How much does Service Workshops cost in Stellaris?
600 Minerals, 50 Volatile Motes, 360 days to build; upkeep 5 Energy Credits, 1 Volatile Motes a month (common/buildings, base values).
What jobs does Service Workshops give?
Depending on the empire: Activity Managers and Activity Management Drones.
What is the ID of Service Workshops?
building_forever_cruise_crew_resources (common/buildings, Stellaris 4.5.2).
Source: common/buildings/24_nomads_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
