
Passenger Estates
Passenger Estates is an unity building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds First Class Passengers jobs, depending on the empire. Housing +500. Upgrades to Paradise Dome.
Jobs Passenger Estates adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Not: Country flag: suspended_passenger_services
- Owner
- Not: Country flag: suspended_passenger_services
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Passenger Estates
No technology needed.
- Owner
- Origin: Forever Cruise
- Not: Country flag: forever_cruise_over
Destroyed or converted when (destroy_trigger)
- Owner
- Any of
- Not: Origin: Forever Cruise
- Country flag: forever_cruise_over
- Any of
In the game
Luxurious manor houses within artificially sculpted landscapes are allocated to the most deserving passengers.
ID
building_passenger_dormsPassenger Estates: questions
How much does Passenger Estates cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Passenger Estates give?
Depending on the empire: First Class Passengers.
What does Passenger Estates upgrade from and to?
It upgrades to Paradise Dome.
What is the ID of Passenger Estates?
building_passenger_dorms (common/buildings, Stellaris 4.5.2).
Source: common/buildings/24_nomads_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
