StellarisDB

Basic Research Labs

Research building
Not built directly

Basic Research Labs is a research building in Stellaris 4.5.2. It adds Researchers, Physics Subroutines, Biology Subroutines and Engineering Subroutines jobs, depending on the empire.

Cost
—
Upkeep
—
Build time
—
Housing
—
ID
building_primitive_research

Jobs Basic Research Labs adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

No resource cost or output in the files.

How to unlock Basic Research Labs

No technology needed.

Shown when (potential)
  • Always
Destroyed or converted when (destroy_trigger)
  • Owner
    • Not: Is primitive

In the game

These basic research facilities managed to propel a civilization to the Space Age.

ID

building_primitive_research

Basic Research Labs: questions

What jobs does Basic Research Labs give?

Depending on the empire: Researchers, Physics Subroutines, Biology Subroutines and Engineering Subroutines.

What is the ID of Basic Research Labs?

building_primitive_research (common/buildings, Stellaris 4.5.2).

Source: common/buildings/11_primitive_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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