
Research Supply Depot
Research Supply Depot is a research building in Stellaris 4.5.2. It costs 600 Minerals, 100 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 2 Exotic Gases a month. It needs Exotic Materials Labs.
Jobs Research Supply Depot adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
100Exotic Gases
60Exotic Gases — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
2Exotic Gases
What Research Supply Depot does
- -10%Upkeep for Researchers
How to unlock Research Supply Depot
- Owner
- Not: Wilderness empire
- Not: Modifier: Resort World
Destroyed or converted when (destroy_trigger)
- Any of
- Modifier: Resort World
- Owner
- Wilderness empire
In the game
A centralized hub that streamlines the supply and distribution of research materials, minimizing waste and inefficiency across the planet.
ID
building_research_upkeep_1Research Supply Depot: questions
How much does Research Supply Depot cost in Stellaris?
600 Minerals, 100 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 2 Exotic Gases a month (common/buildings, base values).
What is the ID of Research Supply Depot?
building_research_upkeep_1 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/05_research_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
