
Resource Silos
Resource Silos is a resource building in Stellaris 4.5.2. It costs 200 Minerals and takes 180 days to build, with an upkeep of 1 Energy Credits a month. It needs Industrial Base.
Jobs Resource Silos adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
200Minerals
20Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
1Energy Credits
What Resource Silos does
- +5,000Resource Storage Capacity
- +5,000Resource Storage Capacity
when…
- +500Operational Reserves Capacity
when…
- Owner
- Nomadic empire
- +500Operational Reserves Capacity
when…
- Owner
- Nomadic empire
- Technology: Construction Templates
- +5,000
Consumer Goods Capacity
when…
- +5,000
How to unlock Resource Silos
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Owner
- Not: Wilderness empire
- Any of
- Owner
- Not: Controlled by the AI
- Not: Building: Resource Silos
- Any of
- Owner
- Machine Intelligence
- Tradition: Modular Depots
- Galactic resolution in force: Balance in the Middle
- Galactic resolution in force: Universal Prosperity Mandate
- Owner
- Owner
- Country near tangible resource cap
- Owner
- Owner
In the game
Massive resource silos and storage facilities where large quantities of resources can be safely kept.
ID
building_resource_siloResource Silos: questions
How much does Resource Silos cost in Stellaris?
200 Minerals, 180 days to build; upkeep 1 Energy Credits a month (common/buildings, base values).
What is the ID of Resource Silos?
building_resource_silo (common/buildings, Stellaris 4.5.2).
Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
