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Storm Grand Theater

Amenities building
Not built directly

Storm Grand Theater is an amenities building in Stellaris 4.5.2. It costs 800 Minerals, 100 Volatile Motes and takes 600 days to build, with an upkeep of 8 Energy Credits, 2 Volatile Motes a month. It adds Entertainers and Logistic Drones jobs, depending on the empire.

Cost
800Minerals100Volatile Motes
Upkeep
8Energy Credits2Volatile Motes
Build time
600 days
Housing
—
ID
building_storm_grand_theater

Jobs Storm Grand Theater adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
800Minerals100Volatile Motes
80Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
8Energy Credits2Volatile Motes

What Storm Grand Theater does

On the planet
  • +100%Storm Attraction Field Modifier
  • +1.5Physics Research Produced per 100 Entertainers
  • +1.5Consumer Goods Upkeep per 100 Entertainers
Only in some cases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Storm Holo Hall
  2. →Storm Grand Theater

How to unlock Storm Grand Theater

No technology needed.

Shown when (potential)
Can be built when (allow)
  • Has major upgraded capital
    • When Modifier: Resort World
      • Requires Resort Capital-Complex on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Estates on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat Central Control on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Complex on planet.
    • When owner (Hive Mind)
      • Requires Hive Nexus on colony.
    • When owner (Machine Intelligence)
      • Requires Planetary Processor on colony.
    • Otherwise
      • Requires Planetary Capital on colony.
  • Owner
  • System
    • Not: System has storm repelling tech
Destroyed or converted when (destroy_trigger)

In the game

Embodying the cutting edge of artistic and technical achievement, these grand theaters provide the perfect forum for the ultimate dance.

ID

building_storm_grand_theater

Storm Grand Theater: questions

How much does Storm Grand Theater cost in Stellaris?

800 Minerals, 100 Volatile Motes, 600 days to build; upkeep 8 Energy Credits, 2 Volatile Motes a month (common/buildings, base values).

What jobs does Storm Grand Theater give?

Depending on the empire: Entertainers and Logistic Drones.

What does Storm Grand Theater upgrade from and to?

It is upgraded from Storm Holo Hall.

What is the ID of Storm Grand Theater?

building_storm_grand_theater (common/buildings, Stellaris 4.5.2).

Source: common/buildings/19_cosmic_storm_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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