
Ministry of Extraction
Ministry of Extraction is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 480 days to build, with an upkeep of 2 Energy Credits, 1 Volatile Motes a month.
Jobs Ministry of Extraction adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Exotic Gases — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
1Volatile Motes
What Ministry of Extraction does
- -50%Monthly Loyalty
How to unlock Ministry of Extraction
No technology needed.
- DLC: overlord
- … must have technology: Advanced Mineral Purification
In the game
A ministry overseeing local mineral production, extraction, and purification. They often secure the best land purchases and reap the benefits for their patron.
ID
holding_material_requisitoriumMinistry of Extraction: questions
How much does Ministry of Extraction cost in Stellaris?
400 Minerals, 480 days to build; upkeep 2 Energy Credits, 1 Volatile Motes a month (common/buildings, base values).
What is the ID of Ministry of Extraction?
holding_material_requisitorium (common/buildings, Stellaris 4.5.2).
Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
