StellarisDB

Ministry of Extraction

Resource building
Overlord

Ministry of Extraction is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 480 days to build, with an upkeep of 2 Energy Credits, 1 Volatile Motes a month.

Cost
400Minerals
Upkeep
2Energy Credits1Volatile Motes
Build time
480 days
Housing
—
ID
holding_material_requisitorium

Jobs Ministry of Extraction adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Exotic Gases — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits1Volatile Motes

What Ministry of Extraction does

On the planet
  • -50%Monthly Loyalty

How to unlock Ministry of Extraction

No technology needed.

Shown when (potential)
  • DLC: overlord
Can be built when (allow)
  • … must have technology: Advanced Mineral Purification

In the game

A ministry overseeing local mineral production, extraction, and purification. They often secure the best land purchases and reap the benefits for their patron.

ID

holding_material_requisitorium

Ministry of Extraction: questions

How much does Ministry of Extraction cost in Stellaris?

400 Minerals, 480 days to build; upkeep 2 Energy Credits, 1 Volatile Motes a month (common/buildings, base values).

What is the ID of Ministry of Extraction?

holding_material_requisitorium (common/buildings, Stellaris 4.5.2).

Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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