StellarisDB

Astrometeorology

Civic
Can be changed laterCosmic Storms

Astrometeorology is a civic in Stellaris 4.5.2. Not with Gestalt Consciousness and authority Corporate. DLC: Cosmic Storms.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
0
ID
civic_astrometeorology
Astrometeorology

What Astrometeorology does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Available Buildings:  Astrometeorology Observatory

- Additional Starting Buildings:  Astrometeorology Observatory

- Stellar Observatory Output: +50%

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

With deep respect for the forces of nature, this species goes to great lengths to uncover the inner workings of environmental phenomena. As they set out across the stars, they take with them a particular interest in astrometeorology. Central to their ambitions are the most fantastic and potentially destructive of all astronomical events, the cosmic storms themselves.

Try it in the empire builder →

Astrometeorology: questions

What are the requirements for Astrometeorology in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness and authority Corporate. DLC: Cosmic Storms.

What does the Astrometeorology civic do?

Its effects are listed in its description on this page.

Can Astrometeorology be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Astrometeorology?

civic_astrometeorology (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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