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Byzantine Bureaucracy

Civic
Can be changed laterMegacorp

Byzantine Bureaucracy is a civic in Stellaris 4.5.2. Not with Gestalt Consciousness and authority Corporate. It gives +1 Unity Produced per 100 Bureaucrats and +1 Produced per 100 Bureaucrats. DLC: Megacorp.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
0
ID
civic_byzantine_bureaucracy
Byzantine Bureaucracy

What Byzantine Bureaucracy does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +1Unity Produced per 100 Bureaucrats
  • +1Produced per 100 Bureaucrats

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

This society is largely governed by a complex and, to the outsider, almost labyrinthine system of bureaucracy. An army of officials and functionaries work tirelessly to keep the government running smoothly and ensure no citizens are allocated resources they cannot demonstrate a properly filed and triple-stamped need for.

Try it in the empire builder →

Byzantine Bureaucracy: questions

What are the requirements for Byzantine Bureaucracy in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness and authority Corporate. DLC: Megacorp.

What does the Byzantine Bureaucracy civic do?

It gives +1 Unity Produced per 100 Bureaucrats and +1 Produced per 100 Bureaucrats.

Can Byzantine Bureaucracy be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Byzantine Bureaucracy?

civic_byzantine_bureaucracy (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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