StellarisDB

Cutthroat Politics

Civic
Can be changed later

Cutthroat Politics is a civic in Stellaris 4.5.2. Not with Gestalt Consciousness and authority Corporate. It gives -20% Edict Upkeep, +1 Codebreaking and +60 Add Attunement with the Cradle of Souls.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
1
ID
civic_cutthroat_politics
Cutthroat Politics

What Cutthroat Politics does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • -20%Edict Upkeep
  • +1Codebreaking
  • +60Add Attunement with the Cradle of Souls

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Cutthroat Politics

Civics that forbid this one or that this one forbids.

In the game

The political system in this society is renowned for its intrigue. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. Those who survive long enough to learn the game, however, tend to learn it well.

Try it in the empire builder →

Cutthroat Politics: questions

What are the requirements for Cutthroat Politics in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness and authority Corporate.

What can't Cutthroat Politics be combined with?

Worker Cooperative — each forbids the other in the files' rules.

What does the Cutthroat Politics civic do?

It gives -20% Edict Upkeep, +1 Codebreaking and +60 Add Attunement with the Cradle of Souls.

Can Cutthroat Politics be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Cutthroat Politics?

civic_cutthroat_politics (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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