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Free Traders

Civic · Megacorporations
MegacorporationsCan be changed later

Free Traders is a civic in Stellaris 4.5.2 for Megacorporations. It gives +10% Branch Office Value and +2 Trade Produced per 100 Traders.

Kind
Civic
Group
Megacorporations
Players can pick it
yes
Clashes with
0
ID
civic_free_traders
Free Traders

What Free Traders does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +10%Branch Office Value
  • +2Trade Produced per 100 Traders

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

The trading fleets of this Megacorporation are bolstered by semi-independent free traders operating under license.

Try it in the empire builder →

Free Traders: questions

What are the requirements for Free Traders in Stellaris?

No ethic, authority or civic requirement. Some rules combine several options: see Requirements on the page.

What does the Free Traders civic do?

It gives +10% Branch Office Value and +2 Trade Produced per 100 Traders.

Can Free Traders be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Free Traders?

civic_free_traders (Stellaris 4.5.2).

Source: common/governments/civics/03_corporate_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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