StellarisDB

Great Khan's Vision

Civic
Locked after creation

Great Khan's Vision is a civic in Stellaris 4.5.2. Requirements: civic Great Khan's Vision. It gives +10% Damage Reduction, +50% Damage vs Starbases and Waystations and +10 Commander Capacity.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
0
ID
civic_great_khans_vision
Great Khan's Vision

What Great Khan's Vision does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +10%Damage Reduction
  • +50%Damage vs Starbases and Waystations
  • +10Commander Capacity
  • +1Civic Slots

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

The Khan casts their gaze over the galaxy. And the galaxy kneels.

Try it in the empire builder →

Great Khan's Vision: questions

What are the requirements for Great Khan's Vision in Stellaris?

civic Great Khan's Vision.

What does the Great Khan's Vision civic do?

It gives +10% Damage Reduction, +50% Damage vs Starbases and Waystations, +10 Commander Capacity and +1 Civic Slots.

Can Great Khan's Vision be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Great Khan's Vision?

civic_great_khans_vision (Stellaris 4.5.2).

Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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