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Built to Last

Civic · Machine Intelligences
Machine IntelligencesCan be changed later

Built to Last is a civic in Stellaris 4.5.2 for Machine Intelligences. Requirements: authority Machine Intelligence. It gives +25% Growth Node Experience Gain, -15% Pop Amenities Usage and +60 Add Attunement with the Composer of Strands.

Kind
Civic
Group
Machine Intelligences
Players can pick it
yes
Clashes with
0
ID
civic_machine_built_to_last
Built to Last

What Built to Last does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +25%Growth Node Experience Gain
  • -15%Pop Amenities Usage
  • +60Add Attunement with the Composer of Strands

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

Built to an exceptional standard, individual units of this Machine Empire require only a minimum of operational maintenance.

Try it in the empire builder →

Built to Last: questions

What are the requirements for Built to Last in Stellaris?

authority Machine Intelligence.

What does the Built to Last civic do?

It gives +25% Growth Node Experience Gain, -15% Pop Amenities Usage and +60 Add Attunement with the Composer of Strands.

Can Built to Last be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Built to Last?

civic_machine_built_to_last (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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