
Apostle Network
Apostle Network is a civic in Stellaris 4.5.2 for Machine Intelligences. Requirements: authority Machine Intelligence. Not with origin Shroud-Forged. It gives +10 Psionic Aura Intensity Gain and +25% Growth Node Experience Gain. DLC: Shadows of the Shroud.
What Apostle Network does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- Starts the game in contact with a Shroud Patron.
- Additional Starting Technologies:
Psionic Aura
- +10Psionic Aura Intensity Gain
- +25%Growth Node Experience Gain
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
Cannot be taken with Apostle Network
Civics that forbid this one or that this one forbids.
In the game
WARNING: Blocks all Ascension Paths except for Psionic Ascension. Influenced by the Shroud in their early development, these machines are hard-coded with a pact of patronage to a powerful entity.
Try it in the empire builder →
Apostle Network: questions
What are the requirements for Apostle Network in Stellaris?
authority Machine Intelligence. Not with origin Shroud-Forged. DLC: Shadows of the Shroud.
What can't Apostle Network be combined with?
Augmentation Bazaars — each forbids the other in the files' rules.
What does the Apostle Network civic do?
It gives +10 Psionic Aura Intensity Gain and +25% Growth Node Experience Gain, plus the effects its description lists.
Can Apostle Network be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Apostle Network?
civic_machine_chosen (Stellaris 4.5.2).
Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).