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Chitin Battery

large weapon component

Chitin Battery is a large weapon component in Stellaris 4.5.2. It deals 70–210 damage every 6.7 days (67 combat ticks) at range 100, accuracy 75% and tracking 15%. It costs 1 Food, 1 Minerals, 0.59 Volatile Motes and uses 0 power. Unlocked by Kinetic Battery.

Cost
1Food1Minerals0.59Volatile Motes
Power
0
Damage
70–210
Cooldown
6.7 days
Range
100
ID
CHITIN_BATTERY_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
70–210
Cooldown
6.7 days (67 ticks)
Damage a day
20.9
Range
100
Accuracy
75%
Tracking
15%
Hull damage
100%
Shield damage
200%
Armor damage
50%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.59Volatile Motes
Upkeep a month
1.1Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

This unwieldy mutation grants the ability to form dense chitinous rods and launch them at high velocity from long range.

ID

CHITIN_BATTERY_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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