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Large Scourge Missile

torpedo weapon component · Scourge Missile

Large Scourge Missile is a torpedo weapon component in Stellaris 4.5.2 (Scourge Missile). It deals 135–175 damage every 4 days (40 combat ticks) at range 90, accuracy 100% and tracking 80%. It costs 65 Alloys and uses 35 power. Unlocked by Scourge Missiles.

Cost
65Alloys
Power
-35
Damage
135–175
Cooldown
4 days
Range
90
ID
LARGE_SCOURGE_MISSILE_1
Open in the ship designer (Frigate)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
135–175
Cooldown
4 days (40 ticks)
Damage a day
38.75
Range
90
Accuracy
100%
Tracking
80%
Hull damage
100%
Shield damage
100%
Armor damage
80%
Shield penetration
100%
Armor penetration
0%
Windup
0.7–2.7 days
Missile speed
400
Missile evasion
40%
Missile health
15

Cost and upkeep

Cost
65Alloys

How to get it

In the game

The Scourge Missile payloads are made up of many of the biochemical compounds used by the Swarm in interstellar combat, having proven unexpectedly effective against even the hardiest of military vessels.

ID

LARGE_SCOURGE_MISSILE_1

Source: common/component_templates/00_weapons_critters_swarm.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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