
Large Scourge Missile
Large Scourge Missile is a torpedo weapon component in Stellaris 4.5.2 (Scourge Missile). It deals 135–175 damage every 4 days (40 combat ticks) at range 90, accuracy 100% and tracking 80%. It costs 65 Alloys and uses 35 power. Unlocked by Scourge Missiles.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 135–175
- Cooldown
- 4 days (40 ticks)
- Damage a day
- 38.75
- Range
- 90
- Accuracy
- 100%
- Tracking
- 80%
- Hull damage
- 100%
- Shield damage
- 100%
- Armor damage
- 80%
- Shield penetration
- 100%
- Armor penetration
- 0%
- Windup
- 0.7–2.7 days
- Missile speed
- 400
- Missile evasion
- 40%
- Missile health
- 15
Cost and upkeep
- Cost
65Alloys
How to get it
In the game
The Scourge Missile payloads are made up of many of the biochemical compounds used by the Swarm in interstellar combat, having proven unexpectedly effective against even the hardiest of military vessels.
ID
LARGE_SCOURGE_MISSILE_1Source: common/component_templates/00_weapons_critters_swarm.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).