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Lightning Emitter

large weapon component

Lightning Emitter is a large weapon component in Stellaris 4.5.2. It deals 1–300 damage every 10.1 days (101 combat ticks) at range 100, accuracy 100% and tracking 15%. It costs 1 Food, 1 Minerals, 0.59 Rare Crystals and uses 0 power. Unlocked by Arc Emitters.

Cost
1Food1Minerals0.59Rare Crystals
Power
0
Damage
1–300
Cooldown
10.1 days
Range
100
ID
LIGHTNING_EMITTER_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–300
Cooldown
10.1 days (101 ticks)
Damage a day
14.9
Range
100
Accuracy
100%
Tracking
15%
Hull damage
100%
Shield damage
100%
Armor damage
100%
Shield penetration
100%
Armor penetration
100%

Cost and upkeep

Cost
1Food1Minerals0.59Rare Crystals
Upkeep a month
1.1Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Integrating additional bio-energy conduits allows a creature to manipulate chaotic arcs of supercharged lightning.

ID

LIGHTNING_EMITTER_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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