
Lightning Emitter
Lightning Emitter is a medium weapon component in Stellaris 4.5.2. It deals 1–140 damage every 10.1 days (101 combat ticks) at range 90, accuracy 100% and tracking 35%. It costs 1 Food, 1 Minerals, 0.3 Rare Crystals and uses 0 power. Unlocked by Arc Emitters.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 1–140
- Cooldown
- 10.1 days (101 ticks)
- Damage a day
- 6.98
- Range
- 90
- Accuracy
- 100%
- Tracking
- 35%
- Hull damage
- 100%
- Shield damage
- 100%
- Armor damage
- 100%
- Shield penetration
- 100%
- Armor penetration
- 100%
Cost and upkeep
- Cost
1Food
1Minerals
0.3Rare Crystals- Upkeep a month
0.55Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Integrating additional bio-energy conduits allows a creature to manipulate chaotic arcs of supercharged lightning.
ID
LIGHTNING_EMITTER_MEDIUMSource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).