
Lightning Emitter
Lightning Emitter is a small weapon component in Stellaris 4.5.2. It deals 1–60 damage every 10.1 days (101 combat ticks) at range 80, accuracy 100% and tracking 75%. It costs 1 Food, 1 Minerals, 0.15 Rare Crystals and uses 0 power. Unlocked by Arc Emitters.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 1–60
- Cooldown
- 10.1 days (101 ticks)
- Damage a day
- 3.02
- Range
- 80
- Accuracy
- 100%
- Tracking
- 75%
- Hull damage
- 100%
- Shield damage
- 100%
- Armor damage
- 100%
- Shield penetration
- 100%
- Armor penetration
- 100%
Cost and upkeep
- Cost
1Food
1Minerals
0.15Rare Crystals- Upkeep a month
0.27Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Integrating additional bio-energy conduits allows a creature to manipulate chaotic arcs of supercharged lightning.
ID
LIGHTNING_EMITTER_SMALLSource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).