StellarisDB

Precognitive Interface (Siege)

small utility component · Neurochips

Precognitive Interface (Siege) is a small utility component in Stellaris 4.5.2 (Neurochips). It costs 1 Food, 1 Minerals. It gives +15% Explosive Weapon Damage, +10 Tracking, +80% Damage vs Starbases and Waystations, +80% Orbital Bombardment Damage. Unlocked by Precognition Interface, Combat Computer Bio-integration, Space Torpedoes.

Cost
1Food1Minerals
Power
—
ID
NEUROCHIPS_TORPEDO_PRECOG
Open in the ship designer (Cutholoid Hatchling)

What Precognitive Interface (Siege) gives

  • +15%Explosive Weapon Damage
  • +10Tracking
  • +80%Damage vs Starbases and Waystations
  • +80%Orbital Bombardment Damage

Cost and upkeep

Cost
1Food1Minerals
Upkeep a month
0.12Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Neurochips can be inserted into Space Fauna nervous systems to influence their behavior in fleet combat.

ID

NEUROCHIPS_TORPEDO_PRECOG

Source: common/component_templates/00_utilities_roles_space_fauna.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?