
Basic Neurochips
small utility component · Neurochips
No technology (monster or event part)
Basic Neurochips is a small utility component in Stellaris 4.5.2 (Neurochips). It costs 1 Food, 1 Minerals.
Cost and upkeep
- Cost
1Food
1Minerals- Upkeep a month
0Energy Credits
0Food
0Minerals
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions

Neurochips (Swarm)small
Advanced Neurochips (Swarm)small
Sapient Neurochips (Swarm)small
Autonomous Neurochips (Swarm)small
Precognitive Interface (Swarm)small
Neurochips (Siege)small
Advanced Neurochips (Siege)small
Sapient Neurochips (Siege)small
Autonomous Neurochips (Siege)small
Precognitive Interface (Siege)small
Neurochips (Picket)small
Advanced Neurochips (Picket)small
Sapient Neurochips (Picket)small
Autonomous Neurochips (Picket)small
Precognitive Interface (Picket)small
Neurochips (Line)small
Advanced Neurochips (Line)small
Sapient Neurochips (Line)small
Autonomous Neurochips (Line)small
Precognitive Interface (Line)small
Neurochips (Artillery)small
Advanced Neurochips (Artillery)small
Sapient Neurochips (Artillery)small
Autonomous Neurochips (Artillery)small
Precognitive Interface (Artillery)small
Neurochips (Carrier)small
Advanced Neurochips (Carrier)small
Sapient Neurochips (Carrier)small
Autonomous Neurochips (Carrier)small
Precognitive Interface (Carrier)small
How to get it
No technology unlocks it: it belongs to monsters, crises or event ships.
- Ship uses space fauna computers
In the game
Neurochips can be inserted into Space Fauna nervous systems to influence their behavior in fleet combat.
ID
NEUROCHIPS_SWARM_DEFAULTSource: common/component_templates/00_utilities_roles_space_fauna.txt, Stellaris Cygnus v4.5.2 (9776).