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Advanced Neurochips (Siege)

small utility component · Neurochips

Advanced Neurochips (Siege) is a small utility component in Stellaris 4.5.2 (Neurochips). It costs 1 Food, 1 Minerals. It gives +10% Explosive Weapon Damage, +65% Damage vs Starbases and Waystations, +65% Orbital Bombardment Damage. Unlocked by Extended Combat Algorithms, Combat Computer Bio-integration, Space Torpedoes.

Cost
1Food1Minerals
Power
—
ID
NEUROCHIPS_TORPEDO_ADVANCED
Open in the ship designer (Cutholoid Hatchling)

What Advanced Neurochips (Siege) gives

  • +10%Explosive Weapon Damage
  • +65%Damage vs Starbases and Waystations
  • +65%Orbital Bombardment Damage

Cost and upkeep

Cost
1Food1Minerals
Upkeep a month
0.06Energy Credits0Food0Minerals

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Advanced Neurochips (Siege)
  2. →Sapient Neurochips (Siege)

Other sizes and versions

How to get it

In the game

Neurochips can be inserted into Space Fauna nervous systems to influence their behavior in fleet combat.

ID

NEUROCHIPS_TORPEDO_ADVANCED

Source: common/component_templates/00_utilities_roles_space_fauna.txt, Stellaris Cygnus v4.5.2 (9776).

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