
Atmospheric Nanobot Dispersal
Atmospheric Nanobot Dispersal is a rare tier 5 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 24,000 research. It needs Colossi. It unlocks Nanobot Diffuser. Console: research_technology tech_pk_nanobots.
What Atmospheric Nanobot Dispersal unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Atmospheric Nanobot Dispersal
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 20) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.
The whole research path: 2 technologies, 64,000 base research with this one
- DLC: Apocalypse
- Country flag: colossus_project
- Civic: Driven Assimilator
In the game
Swarms of nanobots are dispersed in the atmosphere. They infect sapient beings and restructure themselves into cybernetic implants, turning their unwitting hosts into cyborgs slaved to the Machine Intelligence.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_pk_nanobotsDraw weight script, as in common/technology/00_apocalypse_tech.txt
factor = 0.50
modifier = {
factor = @federation_perk_factor
has_federation = yes
federation = {
has_federation_perk = rare_tech_boost
any_member = {
has_technology = tech_pk_nanobots
}
}
}
modifier = {
factor = 0.20
NOR = {
has_trait_in_council = {
TRAIT = leader_trait_maniacal
}
has_trait_in_council = {
TRAIT = leader_trait_maniacal_2
}
has_trait_in_council = {
TRAIT = leader_trait_maniacal_3
}
has_trait_in_council = {
TRAIT = leader_trait_curator
}
has_trait_in_council = {
TRAIT = leader_trait_expertise_voidcraft
}
}
}Atmospheric Nanobot Dispersal: questions
How do I get Atmospheric Nanobot Dispersal in Stellaris?
Research Colossi first (2 technologies in the whole chain); then Atmospheric Nanobot Dispersal can be drawn as one of the 3 engineering research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).
What does Atmospheric Nanobot Dispersal do?
It unlocks Nanobot Diffuser (ship component).
What is the ID of Atmospheric Nanobot Dispersal?
The technology's ID is tech_pk_nanobots. To get it with the console: research_technology tech_pk_nanobots (Stellaris 4.5.2).
How much does Atmospheric Nanobot Dispersal cost?
24,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_apocalypse_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.