
Archivist
Archivist is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 3 Physics Research, 3 Engineering Research, 3 Society Research and costs 2 Consumer Goods a month.
What a Archivist produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
2Consumer Goods
1Consumer Goods — Carrier flag: has_science_ministry- Carrier flag: has_science_ministry
- Produces per 100 jobs
+3Physics Research
+3Engineering Research
+3Society Research
Where Archivists come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Other effects of the job
- +0.2Naval Capacity
when…
- local or sector governor has trait
- +1Naval Capacity
when…
- Owner
- Has crisis level: Calamity
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Complex specialist job check trigger
- Any of
- Not: Trait: Mechanical
- Owner
- Owner
- Not: Policy: Outlawed
- Any of
In the game
Under Keides' careful guidance, these Archivists are responsible for cataloging data in accordance with Vagrosian standards.
Archivist: questions
What does a Archivist produce in Stellaris?
For every 100 jobs filled: produces 3 Physics Research, 3 Engineering Research, 3 Society Research, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/06_event_jobs.txt, Stellaris Cygnus v4.5.2 (9776).