
Hunted Pre-Sapient
Hunted Pre-Sapient is a pre-sapient job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Food a month.
What a Hunted Pre-Sapient produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+4Food
+1Food — Building: Food Processing Facilities
+2Food — Building: Food Processing Centers
Where Hunted Pre-Sapients come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Who can work it
- Not: Is sapient
- Planet
- Owner
- Policy: Hunted
- Owner
- Not: Trait: Nascent Stage
In the game
Simple beasts to an extent, and yet their behavior betrays some degree of intelligence...
Hunted Pre-Sapient: questions
What does a Hunted Pre-Sapient produce in Stellaris?
For every 100 jobs filled: produces 4 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).