StellarisDB

Munitions Decommissioning Unit

Complex Drone job
alloysresearchminor artifacts

Munitions Decommissioning Unit is a complex drone job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Alloys, 5 Engineering Research and costs 6 Food a month.

Produces
+1Alloys+5Engineering Research
Upkeep
6Food
Per
100 jobs filled, a month
Sources
0
ID
munitions_decommissioning_unit

What a Munitions Decommissioning Unit produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
6Food
Produces per 100 jobs
+1Alloys+5Engineering Research
+1Minor Artifacts — DLC: ancrel; Not: Ascension perk: Archaeo-Engineers
+2Minor Artifacts — DLC: ancrel; Ascension perk: Archaeo-Engineers

Where Munitions Decommissioning Units come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

    • +0.2Naval Capacity
    when…
    • +1Naval Capacity
    when…
    • Owner
      • Has crisis level: Calamity

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Not: Is lithoid

In the game

Specialized units for the disassembly and analysis of ancient weapons.

Munitions Decommissioning Unit: questions

What does a Munitions Decommissioning Unit produce in Stellaris?

For every 100 jobs filled: produces 1 Alloys, 5 Engineering Research, upkeep 6 Food a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/11_astral_planes_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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