
Offworld Prospector
Offworld Prospector is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1.5 Living Metal, 0.25 Volatile Motes and costs 2 Energy Credits a month. Offworld Expedition Hub adds it.
What a Offworld Prospector produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
2Energy Credits- Produces per 100 jobs
+1.5Living Metal
+0.25Volatile Motes
Where Offworld Prospectors come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Complex specialist job check trigger
- Any of
- Not: Trait: Mechanical
- Owner
- Owner
- Not: Policy: Outlawed
- Any of
In the game
Enterprising prospectors travel offworld to hunt for
Volatile Motes and Living Metal on Molten Worlds.
Offworld Prospector: questions
What does a Offworld Prospector produce in Stellaris?
For every 100 jobs filled: produces 1.5 Living Metal, 0.25 Volatile Motes, upkeep 2 Energy Credits a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Offworld Prospectors jobs?
From Offworld Expedition Hub.
Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
