
Medical Worker
Medical Worker is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it costs 1 Consumer Goods a month. Genomic Services Outreach adds it.
What a Medical Worker produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
1Consumer Goods- Produces per 100 jobs
+4Trade — Civic: Pharma State- Owner
+2Trade — Carrier flag: has_private_clinics- Carrier flag: has_private_clinics
Where Medical Workers come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Other effects of the job
- +500Amenities
when…
- +200Amenities
- +100Amenities
when…
- Planet
- Carrier flag: has_private_clinics
- Owner
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
In the game
A micro-unit of prevention is worth a macro-unit of cure. Sometimes, however, both are needed.
Medical Worker: questions
What does a Medical Worker produce in Stellaris?
For every 100 jobs filled: produces nothing listed, upkeep 1 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Medical Workers jobs?
From Genomic Services Outreach.
Source: common/pop_jobs/08_overlord_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
