StellarisDB

Space-Time Anomaly Researcher

Specialist job
research

Space-Time Anomaly Researcher is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Physics Research, 2 Engineering Research, 0.2 Dark Matter and costs 2 Consumer Goods a month.

Produces
+4Physics Research+2Engineering Research+0.2Dark Matter
Upkeep
2Consumer Goods
Per
100 jobs filled, a month
Sources
0
ID
space_time_anomaly_researcher

What a Space-Time Anomaly Researcher produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
2Consumer Goods
Produces per 100 jobs
+4Physics Research+2Engineering Research+0.2Dark Matter

Where Space-Time Anomaly Researchers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

    • +0.2Naval Capacity
    when…
    • +1Naval Capacity
    when…
    • Owner
      • Has crisis level: Calamity

Who can work it

In the game

Researchers who study the curious properties of the stable space-time anomaly.

Space-Time Anomaly Researcher: questions

What does a Space-Time Anomaly Researcher produce in Stellaris?

For every 100 jobs filled: produces 4 Physics Research, 2 Engineering Research, 0.2 Dark Matter, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/06_event_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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