

Energy Mogul II
Basic leader trait · Common
Energy Mogul II is a basic leader trait in Stellaris 4.5.2 for Commander, Scientist and Official. It gives +400 Technician Jobs, +400 Tech-Drone Jobs and +10% Energy Credits Produced from Technicians.
What Energy Mogul II does
Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.
Home planet · when
- from
- owner
- Is the same as: the owner of this
- owner
- Not: Trait is gestalt
- +400Technician Jobs
Home planet · when
- from
- owner
- Is the same as: the owner of this
- owner
- Trait is gestalt
- +400Tech-Drone Jobs
Governed planet
- +10%
Energy Credits Produced from Technicians
Sector
- +5%
Energy Credits Produced from Technicians
Tiers
replace_traits: each tier replaces the one before when the leader gains it.
In the game
This leader is a major player in the competitive energy market.
Energy Mogul II: questions
Which leaders can get Energy Mogul II?
Commander, Scientist and Official; it is a basic trait of common rarity.
Does Energy Mogul II upgrade?
It replaces Energy Mogul.
What is the ID of Energy Mogul II?
leader_trait_capitalist_2
Source: common/traits/00_generic_leader_traits.txt, Stellaris Cygnus v4.5.2 (9776).