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Entrepreneur II

Basic leader trait · Common
CommanderScientistOfficial

Entrepreneur II is a basic leader trait in Stellaris 4.5.2 for Commander, Scientist and Official. It gives +200 Artisan Jobs, +200 Artisan Drone Jobs and +10% Consumer Goods Produced from Artisans.

Classes
Commander, Scientist, Official
Type
Basic
Rarity
Common
ID
leader_trait_entrepreneur_2

What Entrepreneur II does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

Home planet · when
  • from
    • owner
      • Is the same as: the owner of this
  • Not: Trait is gestalt
  • +200Artisan Jobs
Home planet · when
  • from
    • owner
      • Is the same as: the owner of this
  • Trait is gestalt
  • +200Artisan Drone Jobs
Governed planet
  • +10%Consumer Goods Produced from Artisans
Sector
  • +5%Consumer Goods Produced from Artisans

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. Entrepreneur
  2. →Entrepreneur II

In the game

This leader has an enterprising mind, designing and producing impressive amounts of goods.

Entrepreneur II: questions

Which leaders can get Entrepreneur II?

Commander, Scientist and Official; it is a basic trait of common rarity.

Does Entrepreneur II upgrade?

It replaces Entrepreneur.

What is the ID of Entrepreneur II?

leader_trait_entrepreneur_2

Source: common/traits/00_generic_leader_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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