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Entrepreneur

Basic leader trait · Common
CommanderScientistOfficial

Entrepreneur is a basic leader trait in Stellaris 4.5.2 for Commander, Scientist and Official. It gives +100 Artisan Jobs, +100 Artisan Drone Jobs and +5% Consumer Goods Produced from Artisans. It upgrades to Entrepreneur II.

Classes
Commander, Scientist, Official
Type
Basic
Rarity
Common
ID
leader_trait_entrepreneur

What Entrepreneur does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

Home planet · when
  • from
    • owner
      • Is the same as: the owner of this
  • Not: Trait is gestalt
  • +100Artisan Jobs
Home planet · when
  • from
    • owner
      • Is the same as: the owner of this
  • Trait is gestalt
  • +100Artisan Drone Jobs
Governed planet
  • +5%Consumer Goods Produced from Artisans
Sector
  • +2.5%Consumer Goods Produced from Artisans

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. Entrepreneur
  2. →Entrepreneur II

Opposite traits

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

  • Not: Trait is crisis faction
  • Galaxy flag: game_started
  • Has base skill more than 1
  • owner
    • Country uses consumer goods
  • Not: Leader flag: block_homeworld_traits

In the game

This leader has an enterprising mind, designing and producing impressive amounts of goods.

Entrepreneur: questions

Which leaders can get Entrepreneur?

Commander, Scientist and Official; it is a basic trait of common rarity.

Does Entrepreneur upgrade?

It is replaced by Entrepreneur II at the next tier.

What traits are opposite to Entrepreneur?

Energy Mogul, Energy Mogul II, Private Mines, Private Mines II, Homesteader, Homesteader II, Scrapper, Scrapper II, Celebrity and Celebrity II.

What is the ID of Entrepreneur?

leader_trait_entrepreneur

Source: common/traits/00_generic_leader_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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