StellarisDB

Elitist

Basic leader trait
OfficialCommanderScientistCouncilStarting ruler

Elitist is a basic leader trait in Stellaris 4.5.2 for Official, Commander and Scientist, with an effect on the council. It gives +30% Leader Upkeep and +20% Pop Amenities Usage. It can be picked for the starting ruler (-1 points).

Classes
Official, Commander, Scientist
Type
Basic
Ruler creation cost
-1
ID
leader_trait_legendary_bad_meritocracy

What Elitist does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

On the council
  • +30%Leader Upkeep
  • +20%Pop Amenities Usage

Opposite traits

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

Only with origin

In the game

This leader abhors mediocrity, often dismissing talented people for even the slightest mistake.

Elitist: questions

Which leaders can get Elitist?

Official, Commander and Scientist; it is a basic trait.

What traits are opposite to Elitist?

Blunt, Warmonger, Absent-Minded, Brutal, Naive and Fearful.

What is the ID of Elitist?

leader_trait_legendary_bad_meritocracy

Source: common/traits/10_paragon_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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