

Eye for Talent
Eye for Talent is a basic leader trait in Stellaris 4.5.2 for Scientist, Official and Commander, with an effect on the council. It gives +5% Species Leader Exp Gain. It upgrades to Eye for Talent II. It can be picked for the starting ruler (1 point).
What Eye for Talent does
Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.
- +5%Species Leader Exp Gain
Tiers
replace_traits: each tier replaces the one before when the leader gains it.
Who can get it
leader_potential_add and the other limits of the trait (the wording is ours).
In the game
This leader is considered to be unusually perceptive, spotting talent where others see only eccentricity or incompetence.
Eye for Talent: questions
Which leaders can get Eye for Talent?
Scientist, Official and Commander; it is a basic trait of common rarity.
Does Eye for Talent upgrade?
It is replaced by Eye for Talent II at the next tier.
What is the ID of Eye for Talent?
trait_ruler_eye_for_talent
Source: common/traits/00_starting_ruler_traits.txt, Stellaris Cygnus v4.5.2 (9776).