
Madness (1)
Madness is a modifier in Stellaris 4.5.2: -15 Stability, +20% Pop Upkeep, +25% Pop Amenities Usage and Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$. The game adds it through the event "A Realm of Madness" (option "What have we done?") until removed, and 1 more place adds it too.
What Madness does
- -15Stability
- +20%Pop Upkeep
- +25%Pop Amenities Usage
- Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$
How to get Madness
The events, decisions and other parts of the game that add it, and how long it lasts.
A Realm of MadnessEventOption: “What have we done?”Lasts until removed- Chamber of SilenceBuildingLasts until removed
And 2 more places in the game, some with no name of their own.
In the game
Our empire is driven with singular focus and purpose: the pursuit of the Voice. Our minds will not rest until we find resolution.
ID
endbringers_madness_1Madness: questions
What does Madness do in Stellaris?
-15 Stability, +20% Pop Upkeep, +25% Pop Amenities Usage and Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$.
How do you get the Madness modifier?
event "A Realm of Madness" (option "What have we done?"), until removed, building "Chamber of Silence" and until removed.
What is the ID of Madness?
endbringers_madness_1 (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
