
Madness (2)
Madness is a modifier in Stellaris 4.5.2: -15 Stability, +20% Pop Upkeep and Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$. The game adds it through the event "The Trial of Silence" (option "Leave") until removed, and 1 more place adds it too.
What Madness does
- -15Stability
- +20%Pop Upkeep
- Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$
How to get Madness
The events, decisions and other parts of the game that add it, and how long it lasts.
- The Trial of SilenceEventOption: “Leave”Lasts until removed
- Chamber of SilenceBuildingLasts until removed
And 2 more places in the game, some with no name of their own.
In the game
Our empire draws closer to the Voice. Our driven impulses are lessened in their intensity.
ID
endbringers_madness_2Madness: questions
What does Madness do in Stellaris?
-15 Stability, +20% Pop Upkeep and Each Chamber of Silence reduces negative effects by $@chamber_of_silence_effect_mult|0%$.
How do you get the Madness modifier?
event "The Trial of Silence" (option "Leave"), until removed, building "Chamber of Silence" and until removed.
What is the ID of Madness?
endbringers_madness_2 (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
